C-Cab night drive WebGL Three.js example

Note: It's pretty GPU intensive at the moment and we're working on fixing the stutter on certain machines. Please leave feedback on twitter (@teamstickman) or on the blog post. We greatly appreciate it!!!

The demo below show cases bits and pieces from an upcoming game that has Three.js at it's core. This demo includes independent suspension (drive the car around the uneven ground or turns to see it in action), collision detection (we limited the amount of objects in this demo to the fence and the building), tiling map, and a simple HUD overlay.

More information about this demo: see blog post, YouTube video.

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Speed: mph
Cameras:
W = Drive
A = Left
S = Reverse
D = Right